![]() ![]() If you're unfamiliar with the track or aren't used to the slippery mechanics of motorbike racing, you'll find yourself in sixth place quite quickly. On its own, Championship Motocross 2001 is a challenging game. Similar to the gameplay in EA's Supercross, holding down (back) gives you more air on jumps, while pressing the R1 button gives you the ability to perform tighter turns. However, if you really want to brutalize the corners, you'll have to acclimate yourself to the game's powerslide and jumping mechanics. On a basic level, all you really need to do is mash the X button to accelerate and wiggle the analog or D-pad controls to steer. The gameplay within Championship Motocross 2001 is mostly unchanged from the previous release, which is to say the game is still realistic without ever becoming frustrating. EA's Supercross may have a higher number of overall options, but THQ's Championship Motocross 2001 is varied enough in its own right. Courses themselves are based upon real-world locations, which gives you the opportunity to experience firsthand the true-to-life bumps and bruises levied by places like Budds Creek in Maryland, Clarkston in Washington, or Glen Helen in San Bernadino, California. In all, there are 24 different events to compete in and 28 different real drivers to choose from, including fan favorites Ricky Carmichael, Damon Huffman, and Jeff Emig. Unlike the limited championship and freestyle selections of the 2000 release, Championship Motocross 2001 includes single-race, championship, career, practice, and freestyle modes, as well as two-player single-race and championship competitions. The first thing THQ did to improve Championship Motocross was to expand the game's diversity. In fact, despite a few improvements and innovations over the previous release, it is fair to say that Championship Motocross 2001 Featuring Ricky Carmichael doesn't command the top spot this time around. Time passes and, as is often the case, the competition has caught up. ![]() The game's 125cc, 250cc, and 500cc championships gave it a satisfying level of variety, while its arcade-style controls and fluid visuals turned it into an experience that was both playable and fun. Thanks to what was, at the time, a rather noncompetitive field, THQ's Championship Motocross 2000 quickly became the PlayStation's best motocross game. ![]()
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